Interdiction
Disabling jump drives, punching holes in cargo runs. Nothing leaves the lane on schedule.
Every legend needs a villain
Where one story ends, another begins. We are Likely Suspects.
Disabling jump drives, punching holes in cargo runs. Nothing leaves the lane on schedule.
Breach hull, clear deck, take the manifest. Hostile entry, hostile exit.
Eyes on every lane. Targets marked, routes plotted, jumps timed before they spool.
Cycle through every cell. Drills, debriefs, and live ops before you pick a permanent post.
Bombers, escorts, light fighters. We hold the lane until the cargo is in our hold.